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Morrowind Beast Race Boots

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In Morrowind, beast races like the khajiit and argonians cannot wear boots because they do not fit their legs. This mod adds special footwear to the game called leggings, designed specifically for beast races. If you play a character of any beast race who wears armor then consider checking this out. I'm fairly new to Morrowind, but my favorite races to play in ES games are the argonian and khajiit. Right now, I'm playing as a khajiit, and the inability to wear helmets or boots, is just. I knew they were unable to before I chose khajiit anyway, but I underestimated how much it would suck. Being unable to wear two very important armor pieces seems like a major handicap.

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Detail
  • 2Detailed Walkthrough
Escort this shady trader to Gnaar Mok in exchange for her flawed, but still very useful boots.
Quest Giver:Pemenie on the road north of Caldera
Location(s):Gnaar Mok
Reward:Boots of Blinding Speed
ID:MV_TraderAbandoned
Pemenie, sans boots, outside Gnaar Mok

Quick Walkthrough[edit]

  1. Meet Pemenie on the road northwest of Caldera.
  2. (Optional) Escort her to Gnaar Mok.

Detailed Walkthrough[edit]

Pemenie needs an escort[edit]

Find the trader Pemenie on the road northwest of Caldera on the way to Ald'ruhn. She will ask you to escort her to Gnaar Mok in return for the Boots of Blinding Speed.

Your reward has a Flaw[edit]

Agree to do so and escort her to Gnaar Mok to the west. Either walk directly there, or if you want to avoid fighting any creatures, simply walk back to Caldera and then fast travel via guild guide to Vivec and take the boat from there, and Pemenie will follow the entire way. Once you enter Gnaar Mok, you will be rewarded with the boots. The boots Fortify Speed by 200 points but also have a 100% Blind spell on them, meaning you'll be fast, but have no idea where you're going unless you navigate using the minimap in the corner of your screen.

Wearing the Boots[edit]

  • The trick to using the boots is to use a Resist Magicka spell or item before equipping them. If you have 50% Resist Magicka, you'll only be 50% blind, meaning that things will be a bit darker and enemies will be tougher to hit (with weapon skills under 30, you may not be able to hit anything at all).
  • The easiest way to get to 100% Resist Magicka is to buy Cheap Resist Magicka potions from Eris Telas in the High Fane (he restocks it, and also sells to anyone regardless of faction rank or membership). Each potion costs around 15 septims, and can be stacked. This even works for races with Magicka Weakness, like Altmer; you just need to buy more potions.
  • You can also cast a Resist Magicka 100% for a couple of seconds (buy a custom spell or a custom enchanted item) and then equip the Boots of Blinding Speed before the time expires to avoid all negative repercussions. Since the spell has such a short time of effect it will be relatively reliable and easy to cast. If however, you are already suffering from Weakness to Magicka, you will be unable to do this with just one spell because the Resist Magicka 100% will be counteracted by your Weakness to Magicka. You can still reach 100% resistance by stacking multiple magical effects from different sources (even just identical custom spells with different names will work, although activated enchanted items may be more effective due to their instant casting.)
  • Night Eye will brighten your vision and help counteract the blinding effect if it cannot be resisted 100%.
  • The Cuirass of the Savior's Hide is very useful with the boots, as it gives you 60% resist magicka.
  • Bretons have a racial ability of 50% resist Magicka, so a Breton equipping the boots will only get a 50% Blind effect, which is quite bearable.
  • If you don't have 100% magicka resistance when equipping the boots, you can simply adjust the brightness of the game in the video options to see better, but a partial Blind will still have a negative effect on your ability to hit enemies.
  • While wearing the boots, a weak 1 point Levitate (as provided by e.g. the Wizard's Staff) will make you fly at a comfortable speed.
  • Beware that the boots have very low durability. If they are broken in a fight, they will be unequipped and you will be slow again.

Notes[edit]

  • You can find out from people in Caldera or Gnaar Mok that Pemenie is a wanted felon with a bounty on her head. If you talk to her repeatedly about bounty, she will eventually stop following you. If you continue talking about her bounty she will attack you. If you kill her then you will be able to get the Boots of Blinding Speed regardless of whether you took her to Gnaar Mok or not.
  • If you have the Tribunal expansion, you can donate the boots to the Museum of Artifacts in Mournhold to help you with a quest.

Quest Stages[edit]

The following Quest_ID and Index codes can be used with the Journal Console command to manually update the quest to a certain point.

Pemenie and the Boots of Blinding Speed (MV_TraderAbandoned)
IndexFinishes QuestJournal Entry
10I met Pemenie, a Redguard trader, while traveling west of Balmora [sic]. She would like help getting a shipment of goods to Gnaar Mok. Seems her escort abandoned her on the trip.
20I've agreed to escort Pemenie to Gnaar Mok in exchange for some enchanted boots she currently has in her inventory.
30I've decided not to escort Pemenie to Gnaar Mok. Something about her seems a bit off, and I have no idea what these 'Boots of Blinding Speed' actually are.
40I've been told by some locals that the trader Pemenie has a bounty on her head, and should not be trusted.
50When questioned about having a bounty on her head, Pemenie told me that it simply wasn't true, and was probably a case of mistaken identity. She sounded insincere at best.
60Pemenie has become increasingly agitated when asked about the bounty. I fear there is more to this 'honest trader' than meets the eye.
70Pemenie became so enraged when I asked her again about the bounty that she declined to follow me any further. That woman is clearly not the simple trader she claims to be.
90Pemenie and I have arrived in Gnaar Mok.
100I was able to escort Pemenie safely to Gnaar Mok, and in exchange, she gave me the Boots of Blinding Speed. I have not yet worn them, but they may be powerful indeed.
110While escorting her to Gnaar Mok, Pemenie met an unfortunate end. Well, unfortunate for her, anyway.
Retrieved from 'https://en.uesp.net/w/index.php?title=Morrowind:Pemenie_and_the_Boots_of_Blinding_Speed&oldid=2241073'
The UESPWiki – Your source for The Elder Scrolls since 1995
< Morrowind: Items(Redirected from Morrowind:Imperial Belt)

Below is general information on clothing (including jewelry, excluding armor) in Morrowind, followed by a list of all base, unenchanted clothing items in the main game (see also Tribunal:Base Clothing and Bloodmoon:Base Clothing for such items provided by the expansions).

Enchant Point Values
The Enchant values shown here are as used in-game. A fraction value shown here will be displayed truncated in-game. The Construction Set uses these values times ten for increased precision.
Gold-to-Enchant Ratio
As a rule of thumb, the gold value of clothing is twice its Enchant points. Exceptions are the Imperial Templar Belt and Gondolier Shirt (underpriced for their enchantability, which is slightly above Expensive level), and the Imperial Belt, Indoril Belt, Imperial Skirt, and Imperial Templar Skirt (all over-priced, with 0.5 enchantment points, which should have translated to a value of 1 septim).
Gender Neutrality
Most clothing, like armor, in the game can be worn by either gender, though the meshes of some are clearly designed for one gender or the other and will look funny if not on the right one (e.g. the red and black common shirt looks distorted on a woman). Some of the items have highly distinct meshes for each gender; for example, a shirt that visibly is a shirt–vest combo on a male may appear as a similar shirt–bodice combo on a female.
Compatibility
Skirts and pants are not mutually exclusive; you can wear both at the same time. Two clothing items, gloves and shoes, cannot be worn with their armor equivalents (gauntlets/bracers, and boots, respectively); these are the only clothing–armor incompatibilities. Only one of each item may be worn at any given time, except for rings (you can equip two).
Race Restrictions
Shoes (like boots) cannot be worn by the beast races (Khajiit and Argonian), only by the various human and elf varieties.
Enchantment Effects and Equipping
A Constant Effect item must be equipped for its effect to be active. It is not necessary to manually equip an item to use a Cast When Used enchantment it has; simply select it from Magic window, and cast in magic mode (versus weapon mode). Note that this may replace a previously equipped item of the same sort (it will definitely do so for anything but rings). If a specific item is desired to be worn most of the time, it must be re-equipped after using another item of the same sort that has replaced it as the equipped item of that type. An item with only a Constant Effect enchantment does not appear in the Magic window, so it must always be manually equipped from the Apparel or Magic panes of the Inventory window. Cast When Strikes enchantments do not apply to clothing items.
Visibility
Pants, shirts, and gloves are worn under armor. Skirts are worn over pants, greaves, and sometimes the tops of boots. Robes cover everything but large pauldrons, tips of boots/shoes, and hands of gauntlets/gloves (and of course helms and shields). Rings and belts are not visible on NPCs, nor on the player character's 'paper doll' in the inventory screen, but only as inventory icons, or as idle items on the ground or another surface.
Merchants
As with armor, if you sell to a merchant (who buys and sells clothing) any clothing item that is worth more than what they are wearing of the same type, they'll equip the better item you've sold them, and it will not be among the items they have for sale (though what they were wearing before will be).
Companions
A companion (follower) NPC with inventory sharing – namely Calvus Horatius in the Tribunal expansion – will benefit from many Constant Effect enchanted clothing items (other than those which do not pertain to such an NPC, such as Fortify Mercantile). The AddItemConsole command can be used to give such items to other followers who pre-date the expansion and do not have inventory sharing, such as Fjorgeir. Followers' AI is limited, and they will only use Cast When Used enchantments in combat, and only if the item has an offensive effect. A very useful Constant Effect is Water Breathing, especially if you do not have a good target/touch spell for this; companions will blissfully follow you underwater until they drown (you'll hear them gurgling when running out of air). If a companion has equipped a Constant Effect item and you give them another item of the same type that has a higher gold value, they will equip that new item instead, for as long as they have it in their inventory.

Amulets[edit]

NameID(s)Enchant
Common Amulet


common_amulet_01

common_amulet_02
common_amulet_03
common_amulet_04
common_amulet_05

1.021
Expensive Amulet


expensive_amulet_01

expensive_amulet_02
expensive_amulet_03

1.03015
Extravagant Sapphire Amulet
Extravagant Ruby Amulet


extravagant_amulet_01

extravagant_amulet_02

1.012060
Exquisite Amulet


exquisite_amulet_011.0240120

Belts[edit]

Note: Belts are not visible on the player or NPCs. Visibly apparent belts on characters are actually part of pants, shirts, robes, or armor.

NameID(s)Enchant
Common Belt


common_belt_01

common_belt_02
common_belt_03
common_belt_04
common_belt_05

1.021
Expensive Belt


expensive_belt_01

expensive_belt_02
expensive_belt_03

1.0105
Extravagant Belt


extravagant_belt_01

extravagant_belt_02

1.04020
Exquisite Belt


exquisite_belt_011.08040
Imperial Belt


imperial belt2.020.5
Imperial Templar Belt


templar belt2.0410
Indoril Belt


indoril_belt2.050.5
Beast

Gloves[edit]

Note: You cannot wear gloves and gauntlets or bracers at the same time.

NameID(s)Enchant
Common Left Glove
Common Right Glove


common_glove_left_01

common_glove_right_01

1.021
Expensive Left Glove
Expensive Right Glove


expensive_glove_left_01

expensive_glove_right_01

1.0105
Extravagant Left Glove
Extravagant Right Glove


extravagant_glove_left_01

extravagant_glove_right_01

1.04020

Pants[edit]

Note: May be worn with a skirt. (British English: 'trousers' are what is meant here, not 'underpants'.)

Morrowind beast race boots mod

Gloves[edit]

Note: You cannot wear gloves and gauntlets or bracers at the same time.

NameID(s)Enchant
Common Left Glove
Common Right Glove


common_glove_left_01

common_glove_right_01

1.021
Expensive Left Glove
Expensive Right Glove


expensive_glove_left_01

expensive_glove_right_01

1.0105
Extravagant Left Glove
Extravagant Right Glove


extravagant_glove_left_01

extravagant_glove_right_01

1.04020

Pants[edit]

Note: May be worn with a skirt. (British English: 'trousers' are what is meant here, not 'underpants'.)

NameID(s)Enchant
Common Pants




common_pants_01

common_pants_01_a
common_pants_01_e
common_pants_01_u
common_pants_01_z
common_pants_02
common_pants_03
common_pants_03_b
common_pants_03_c
common_pants_04
common_pants_04_b
common_pants_05

2.042
Expensive Pants



expensive_pants_01

expensive_pants_01_a
expensive_pants_01_e
expensive_pants_01_u
expensive_pants_01_z
expensive_pants_02
expensive_pants_03

2.0157.5
Extravagant Pants


extravagant_pants_01

extravagant_pants_02

2.06030
Exquisite Pants


exquisite_pants_012.012060

Rings[edit]

Note: You can wear two rings at the same time. Rings are not visible on the player or NPCs.

NameID(s)Enchant
Common Ring


common_ring_01

common_ring_02
common_ring_03
common_ring_04
common_ring_05

0.121
Expensive Ring


expensive_ring_01

expensive_ring_02
expensive_ring_03

0.13015
Extravagant Ring


extravagant_ring_01

extravagant_ring_02

0.112060
Exquisite Ring


exquisite_ring_01

exquisite_ring_02

0.1240120

Robes[edit]

Note: Worn over other clothes and most armor.

NameID(s)Enchant
Common Robe




common_robe_01

common_robe_02
common_robe_02_h
common_robe_02_hh
common_robe_02_r
common_robe_02_rr
common_robe_02_t
common_robe_02_tt
common_robe_03
common_robe_03_a
common_robe_03_b
common_robe_04
common_robe_05
common_robe_05_a
common_robe_05_b
common_robe_05_c

3.021
Expensive Robe


expensive_robe_01

expensive_robe_02
expensive_robe_02_a
expensive_robe_03

3.0105
Extravagant Robe


extravagant_robe_01

extravagant_robe_01_a
extravagant_robe_01_b
extravagant_robe_01_c
extravagant_robe_01_h
extravagant_robe_01_r
extravagant_robe_01_t
extravagant_robe_02

3.04020
Exquisite Robe


exquisite_robe_013.08040

Shirts[edit]

Morrowind Beast Race Boots Boot

NameID(s)Enchant
Common Shirt


common_shirt_01

common_shirt_01_a
common_shirt_01_e
common_shirt_01_u
common_shirt_01_z
common_shirt_02
common_shirt_02_h
common_shirt_02_hh
common_shirt_02_r
common_shirt_02_rr
common_shirt_02_t
common_shirt_02_tt
common_shirt_03
common_shirt_03_b
common_shirt_03_c
common_shirt_04
common_shirt_04_a
common_shirt_04_b
common_shirt_04_c
common_shirt_05

2.042
Gondolier Shirtcommon_shirt_gondolier6.0610
Expensive Shirt


expensive_shirt_01

expensive_shirt_01_a
expensive_shirt_01_e
expensive_shirt_01_u
expensive_shirt_01_z
expensive_shirt_02
expensive_shirt_03

2.0157.5
Extravagant Shirt


extravagant_shirt_01

extravagant_shirt_01_h
extravagant_shirt_01_r
extravagant_shirt_01_t
extravagant_shirt_02

2.06030
Exquisite Shirt


exquisite_shirt_012.012060

Shoes[edit]

Note: You cannot wear shoes and boots at the same time. Beast races, such as Argonians and Khajiit, cannot wear either.

NameID(s)Enchant
Common Shoes


common_shoes_01

common_shoes_02
common_shoes_03
common_shoes_04
common_shoes_05

3.021
Expensive Shoes


expensive_shoes_01

expensive_shoes_02
expensive_shoes_03

3.0105
Extravagant Shoes


extravagant_shoes_01

extravagant_shoes_02

3.04020
Exquisite Shoes


exquisite_shoes_013.08040

Skirts[edit]

Note: You can wear skirts as any race or gender (males may think of them as kilts or pteruges if they like). May be worn with pants.

Morrowind Best Race

NameID(s)Enchant
Common Skirt


common_skirt_01

common_skirt_02
common_skirt_03
common_skirt_04
common_skirt_04_c
common_skirt_05

2.042
Expensive Skirt


expensive_skirt_01

expensive_skirt_02
expensive_skirt_03

2.0157.5
Extravagant Skirt


extravagant_skirt_01

extravagant_skirt_02

2.06030
Exquisite Skirt


exquisite_skirt_012.012060
Imperial Skirt


imperial skirt_clothing2.040.5
Imperial Templar Skirt


templar skirt obj2.560.5

Morrowind Beast Race Boots Amazon

Retrieved from 'https://en.uesp.net/w/index.php?title=Morrowind:Base_Clothing&oldid=1973759#Imperial_Belt'




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